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Farming is OP-Chapter 82: Fighting until exhaustion

Chapter 84

Farming is OP-Chapter 82: Fighting until exhaustion

I let them fight, making sure I avoided being trampled and run over by the cavalry. I got ten steps from the frontline before I collapsed in exhaustion. My shirt was soaked through with sweat, and I had to just sit on my back, catching my breath for longer than I’d like to admit. It was that close; I had almost just died, and besides fleeing, which would have gotten my wives killed, there was nothing I could do.
At the last moment before being overwhelmed by a fresh set of foes, a new group showed up, and each knight looked to be on the same level as Marcus, the sheriff. They were at least high uncommon, I’d guess the ones on horseback were at least a rare class. The unarmored lizardmen were fighting on par was a high uncommon class, except they had more weakpoints than most uncommon monsters.
The armored lizardmen fought as if they were low rare, especially with the help of the caster lizardwomen. They functioned very similarly to actual adventuring teams. It made the fight much closer than it had any right to be, at least until another group I had never seen in town came rushing up. Where the hells were all these people coming from?
I could fight on par with uncommon, and I might be able to take one of the armored lizardmen in a one-on-one fight, just because I could outthink them, but it would be close. That’s why I was completely shocked at the ongoing fight. We were winning, thankfully, and it seemed to be the end of the monsters, finally. At least, the armored lizardmen or robed lizardwomen weren’t pouring out in similar numbers to the loincloth lizardmen.
Most of the battlefield was hidden while I lay on my back, as there were hills of corpses blocking my view, but from what I could see, we were winning. I drank down a bottle of water that one of my golems brought as I caught my breath and tried to recover as much of my stamina as I possibly could. The golems were just outmatched here. Sure, they could have possibly defeated one of the loincloth lizardmen if they worked together, but their help from the sidelines was why we could last as long as we did.
They would drag away people who fell in battle, allowing them to get healed, or bring those on the verge of collapsing a potion to keep them in combat. It wasn’t much, but it was the difference in how we managed to outlast the lizardmen. I took the short break I received to finally look at my stat changes.
Name: Danial Drizzle
Age: 18
Height: 6’5”
Weight: 177
Health: 1614
Mana: 1229
Stamina: 3228
Class: Dungeon Gardener
Level: 17
Stats
Strength: 14.27 + .25
Perception: 11.09 + .25
Endurance: 15.91 + .25
Charm: 10.86 + .25
Intellect: 12.04 + .25
Agility: 12.12 + .25
Luck: 9.45 + .25
New!
Dungeon farmer- Gain instinctive crop and herb knowledge of dungeons. Farm bonuses are applied while in a dungeon.
Dungeon link- Able to intuitively know what is wrong with a dungeon upon entering. As you correct the wrong things with a dungeon, the dungeon will grow to trust you more and more until it no longer attacks.
Friend of the dungeon- While actively fighting to protect a dungeon, the dungeon will view you and your allies as friendly.
Safe Zones- Create safe zones inside a dungeon that will provide resource regeneration to those inside.
Dungeon manipulation- Your magic can more easily make changes to the environment of a dungeon.
Magic fountain- Create a fountain on mana-rich water that will help in mana recovery, must be created from a water source in a dungeon.
Core protector- Create a golem that will naturally protect the core of a dungeon. The golem will grow stronger along with the dungeon.
Thriving ecosystem- Herbs grown in your safe zone, or near your magic fountain, will grow naturally with no need for your care.
Skills
Lucky Farming- Increases the quality of crops by 200%. Increases yield and experience with gathering jobs by 100%. Decreases the chance of low-quality crops, fatigue from farming, and time for plants to fully grow by 60%. Gives a 1% chance to pick a crop with 1 quality higher than normal.
Smart Minor spell user- Increases the speed of acquiring new minor spells and reduces the cost of using those spells. Utility spell specialization. Gain .5 intellect boost.
Harem Bond- You and your wives gain 25% of each other's stats, able to more easily satisfy wives, and recover 25% of resources from climaxing. Wives gain a skill that is helpful for farming.
Bloody Magic specialization (utility)- Animation- Gain instinctive knowledge on the animation school of magic. Freshly bloodied golems have their stats boosted even further until the blood dries.
Familial connection- You and your wives gain 10% of the stats of your children once they reach adulthood, while your children and wives gain 25% of your stats. Your children gain 10% of their mother's stats, increased proficiency and stat ratio, and have a much higher chance of inheriting skills.
Perennial Golem growth medium- Can plant mushrooms, moss, or vine-type plants into a golem. Golems gain bonuses depending on what type of plant is added. Items planted will regrow after winter.
Strengthening Wicker quality- Crops grown on wicker golems now also have an increased quality by 50%. The potential bonus doubles if higher-quality fertilizer is used. Fertilizer used also increases the defense of the golem by an equal amount.
Sonar Elemental affinity- Earth- Gain instinctive knowledge on casting Earth-based magic. Gain a tremor sense, allowing you to feel large creatures or groups moving from miles away.
Finest Potion seller- Your potions are too strong for mortals to consume. Applying created potions to dirt will make a perfect growth medium for herbs that require that potion. Increases the quality of herbs grown in the growth medium.
Shared Comfort zone- Increases health, mana, and stamina regeneration by 100% while on the farm. The bonus is applied to everyone on the farm.
Homeopathy Magical specialization- Healing- Gain instinctive knowledge on casting healing magic. Your weakest healing spell heals twice as much.
Syphon Magical field- Increases the odds of developing a magified crop. Pouring your mana into the field to increase the chances even further. Can pull mana from the field to replenish your mana.
Enriching Mini Planter Golems- Gain knowledge on how to create mini planter golems. Passive golems that will allow you to more easily transport plants. Soil placed in golems will slowly improve.
Ping Herbdar- Gain an innate feeling when near a wild herb, can somewhat tell which direction it is in. Detection distance is doubled, but the feeling is reduced to three seconds every minute.
Newby Accumulated research- Gain a 5% boost to quantity and quality of herbs for every different type of herb you’ve grown. Bonus is doubled if it’s the first time growing that herb.
Warrior in a Garden- Gain a 100% boost to stats while fighting on your farm.
Gathering
Herbalist- Apprentice 61%
Miner- Beginner 66%
Lumberjack- Apprentice 90%
Fisher- Beginner 55%
Animal Harvesting- Apprentice 21%
Farming- Journeyman 09%
Butcher- Beginner 17%
Item Creation
Alchemist- Apprentice 05%
Blacksmith- Beginner 60%
Crafter- Apprentice 45%
Painter- Beginner 10%
Baker- Beginner 22%
Chef- Apprentice 20%
Carpenter- Beginner 40%
Miller- Beginner 66%
Stonemason- Beginner 17%
Tailor- Beginner 06%
Town Service
Adventurer- Beginner 25%
Worker- Journeyman 03%
Guard- Beginner 44%
Executioner- Apprentice 11%
Trader- Beginner 26%
Tutor- Beginner 35%
Three or four of the skills were gained from my class changing to dungeon gardener, while I purchased the rest. I had already gotten all the level ten skills; it was much less, but the high amount of skills I had was incredibly abnormal when compared to how many other people had.
Now… Why the heck were my stats so high? I don’t believe you gain stats from upgrading your class’s rarity. Did the class change increase my stats? I wasn’t sure. It might have played a part, but as I watched Silk sprint passed me, slamming into one of the armored lizardmen and knocking it off its feet with a slit neck, I knew a good portion of my stats were from my wives status recalibrations.

Chapter 82: Fighting until exhaustion

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