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← Global Composite Master: Compositing an Undead Army from the Start

Global Composite Master: Compositing an Undead Army from the Start-Chapter 510 - 262: Outer Incarnation! (Two in One) _1

Chapter 510

Chapter 510: Chapter 262: Outer Incarnation! (Two in One) _1
The Heavenly Path’s Hint: Your Level has increased, current Level is 36!
The Heavenly Path’s Hint: Your Level has increased, current Level is 37!
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The Heavenly Path’s Hint: Your Level has increased, current Level is 40!
Experience: 20,664,699/4,645,300
The Heavenly Path’s Hint: Your Level has reached 40, reaching an eighth-tier bottleneck. You can choose to take the Realm Breakthrough Assessment!
The Heavenly Path’s Hint: It is detected that you have not undergone the profession’s second transition. Please undergo the profession’s second transition before proceeding to the Realm Breakthrough Assessment!
The Heavenly Path’s Hint: Because your current combat profession is ten-star, the difficulty you can choose for the profession’s second transition challenge is between eleventh-star and 15th-star!
The Heavenly Path’s Hint: Please note that the higher the difficulty, the more dangerous the profession’s second transition mission. High-difficulty profession second transition missions have an extremely high mortality rate; please act within your capabilities.
The Heavenly Path’s Hint: Choosing to take the profession’s second transition mission requires consuming a varying amount of experience points. According to your initial profession’s star level, you can spend 10 to 50 times the experience points required to upgrade to Level 40 to start the profession’s second transition mission of the corresponding difficulty!
The profession’s second transition mission can be challenged repeatedly. However, if the mission fails, the deducted experience points will not be refunded. Please note.
I didn’t really notice during the first transition, but the experience point consumption for a full-star difficulty second transition is truly terrifying when you calculate it. This difficulty is clearly prepared for those with strength. Ordinary people would probably find it daunting just to gather the required experience points.
Chen Mo glanced at the experience point requirements. According to The Heavenly Path’s Hint, if he were to take the 15th-star assessment, he would need over 200 million experience points.
This was definitely a significant requirement.
Chen Mo felt like he had his work cut out for him.
After briefly looking at the mission reminder, Chen Mo immediately called up and examined all the rewards he had just received one by one.
Above SSS-level Title - Legendary Challenger
Title Level: LV1
Title Experience: 0/1 (Gain 1 experience point for each completion of an Above SSS-level Realm Breakthrough Assessment)
Title Effect: All Attributes increased by 200 points; your hidden divine power increases by 100 points. (Hidden divine power does not increase attributes, nor does it exhibit normal divine power effects. It is purely used for priority deduction when contesting divine power with opponents. Most of the god-grade BOSSes in the SSS-level dungeons Chen Mo challenges have this attribute.)
Title Skill: Legendary Strength
〖The Divine Power·The Dazzling Passive〗: The power that surpasses Gods grants you absolute suppression ability. When you inflict damage on any unit with Divine Power less than or equal to yours, the final damage increases by 100%. When you receive damage from any unit with Divine Power greater than or equal to yours, the final damage decreases by 50%!
Title Introduction: You are destined to become an existence that surpasses Gods. Your presence will make even Gods seem dim and lackluster!
It directly affects the final damage. Whether their Divine Power exceeds mine or is lower than mine, I gain an advantage. Those with Divine Power equal to mine are the most unfortunate, as both effects will apply to them.
This new title’s effect was quite good, and for now, it was only Level 1. It held great promise for the future.
Heart of Curse · origin-grade
Item Passive Effect: When carried, if you are subjected to curse effects, it can absorb them for you. It can absorb up to ten types of curse effects. Once full, it cannot absorb any more corresponding curse effects. Each time a curse effect is absorbed, it will be digested based on its rank. The higher the rank, the longer the digestion time. Once digestion is complete, the absorbed curse effect will be automatically eliminated, freeing up a slot. Currently available absorption slots for curse effects: 0/10. (Also effective in the backpack)
Item Active Effect: Activate the Heart of Curse’s protection effect. This grants you continuous immunity to all curse effects already absorbed by the Heart of Curse until it finishes digesting its current curse power. (Can be activated from the backpack)
Item Introduction: Curses always inspire disgust and fear, but with this heart, you will no longer need to dread them.
It can absorb up to ten curse effects simultaneously and even grant continuous immunity. As expected of an origin-grade treasure, it can even handle something as nasty as curses.
The Heart of Curse’s effect might not be used often in normal times, but when needed, it would be absolutely and incredibly powerful.
Above SSS-level Title - Ultimate Overcomer
Title Effect: All Attributes increased by 1,000 points, final dungeon experience yield increased by 100%, final dungeon eternal coin yield increased by 100%.
Chen Mo had obtained many experience yield benefits before, but those were for monster grinding and didn’t affect dungeon earnings. They generally only took effect when killing monsters in the wilderness.
If he wanted them to take effect inside a dungeon, then the dungeon Chen Mo was looking for couldn’t be the final-settlement type he usually ran.
In a final-settlement dungeon, earnings are determined by the final tally and settlement, regardless of how many monsters or BOSSes you killed within it. At that point, only bonuses to dungeon experience yield and dungeon eternal coin yield apply.
Instant-settlement dungeons, however, grant experience for each monster killed inside. In such cases, only general experience yield increases and general eternal coin drop increases take effect.
Generally speaking, the total earnings from a final-settlement dungeon are much higher than those from an instant-settlement dungeon.
The advantage of instant-settlement dungeons over final-settlement ones is that if you make significant progress but then find yourself unable to continue, you can quit. The earnings from the completed portion will have already been secured. Even if you abandon the dungeon midway, the earnings are still secured.

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