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Global Composite Master: Compositing an Undead Army from the Start-Chapter 631 - 316 Perfect Level Up Instance! (Two in One) _3

Chapter 631

Chapter 631: Chapter 316 Perfect Level Up Instance! (Two in One) _3
Meanwhile, the effects of some skills were related to the amount of Energy consumed; the more Energy consumed, the more potent the effects. If a forbidden curse with such an effect were combined with Chen Mo’s Universal Shield’s shield quantity, the devastation could reach a planetary destruction level. For these reasons, Chen Mo had opted for this universal attribute.
Having dealt with the shield Skill, Chen Mo continued to work overtime on the next Skill. The next was the Worship Skill. It took him only a few dozen seconds to gather the materials needed to upgrade it to Gold quality.
[Worshipping the God of Death·Gold]
Profession: Skeleton Mage
Level Requirement: 5
Cooldown: 60 seconds
Effect: Consumes 100 Energy points, activates Worshipping the God of Death for all summoned entities within a ’Profession star level x 500 meters’ radius, increasing their attack speed and attack power by 300%, and afflicting their targets with Apathy and Despair, stackable.
If they possess a shield, they gain an additional 100% movement speed and attack speed, and their attacks deal bonus damage equal to 1% of their current shield points.
Moreover, they gain the ’Immortal’ and ’Flying’ abilities for the duration.
If they die during this period, they inflict the Death Curse on their killer, increasing all damage the killer suffers by 5%, stackable.
The Worshipping the God of Death effect lasts indefinitely, but its effects do not stack when reapplied to the same unit.
While Worshipping the God of Death is active, each summoned entity will be equipped with the ’Reaper Suit’ of its corresponding profession. The Reaper Suit’s level will be the same as the caster’s Level!
Selectable Effects: Death, Despair, Skyward Flight, Apathy, Immortal, Shielded, Reaper
Chen Mo had reviewed the Reaper Suit. It was exceptionally powerful, able to directly increase the power of skills cast by the wearer by a factor of their Personal Level. It could also inflict various random god-grade dark curses and was extremely suppressive.
If Worship Skills weren’t restricted to summoned entities, he would have wanted a set for himself.
Now, only the Healing Skill and the Honor Brave Challenger Suit were not yet maxed out. Without delay, Chen Mo immediately began upgrading his Healing Skill. He had already planned the upgrade path for his Healing Skill. After rapidly gathering the necessary materials, Chen Mo also upgraded his Healing Wave Skill to Gold quality.
[Endless Healing Wave·Gold]
Profession: Skeleton Mage
Level Requirement: 15
Cooldown: 10 seconds
Effect: Consumes 500 Energy points to cast an Endless Healing Wave on all units within a ’Profession star level x 5,000 meters’ radius. The wave preferentially bounces to unaffected units; if enemies are nearby, it is bound to bounce back and forth between allies and enemies. The Healing Wave bounces every 0.005 seconds, healing or damaging each unit it touches.
On allied targets, it provides healing equal to your ’Personal Magic Attack x Profession star level x 500 points’. This healing effect also extends to all friendly units within a 500-meter radius of the target.
If a healed target’s Health is already full, it instead inflicts area fixed damage equal to the healed target’s maximum life value, affecting a 500-meter radius around that target unit.
On enemy targets, it deals damage equal to your ’Personal Magic Attack x Profession star level x 500 points’. This damage also extends to all enemy units within a 500-meter radius of the target.
If an enemy target’s Health is depleted by this damage, it inflicts area fixed damage equal to the target’s maximum life value, affecting a 500-meter radius around that target unit.
If the wave loses its current target, it returns to the previous target to strike again. If it continues to lose targets, it will keep returning to prior targets until all preceding targets are gone.
Each time the Healing Wave bounces, its healing and damage amounts increase by 1%. This effect has no upper limit!
Selectable Effects: Broad-ranging, Rapid, Spreading, Overflowing Damage, Infinite, Bouncing Back, Endless
Chen Mo had wanted to acquire the Endless effect previously. However, he considered the Bouncing Back effect more important than Endless, so he had chosen Bouncing Back first. After all, without the Bouncing Back effect, the Endless effect could be easily interrupted, diminishing its value.
Things are different now. With Bouncing Back combined with Endless, as long as the Healing Wave isn’t easily lost, the multiplier will accumulate incredibly quickly!

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