"Phantom Rebirth: The Last White Raven’s Path to the Ultimate Assassin"-Chapter 29: Carving a Fortress from Stone
Seraphis stood at the base of
Mount Kaelthorne
, her gaze locked onto the towering rock face that would soon become her new home. She had always lived in the wilderness, always preferred the quiet of nature, but she had never truly had a place of her own—until now.
The mountain was
rugged, ancient
, its surface scarred by time and weather. But beneath that rough exterior, it was solid, unyielding—a perfect foundation for what she envisioned.
Taking a deep breath, she raised her hands,
channeling her Earth Magic.
Her fingers trembled as power surged through her veins. The mountain
rumbled
in response, a deep, guttural sound that echoed through the valley. Stone shifted, cracked, and
split apart
as she began to carve her way inside.
The fortress would not just be a
hideout.
It would be a
stronghold,
a place of security, training, and planning. It would be her sanctuary.
And it would be
impenetrable.
Carving the Grand Hall
Seraphis focused first on the
Grand Hall
, the heart of the fortress.
She spread her hands wide, guiding her magic as
massive slabs of stone pulled away from the mountain's core
, forming towering columns that stretched up
50 feet high.
The hall needed to be vast, grand—
a place that inspired both awe and intimidation.
She moved her hands slowly, shaping the walls into
smooth obsidian
with veins of
glowing silver
running through them, giving the space an eerie yet elegant glow. The ceiling arched above, its surface decorated with
jagged stalactites that she carved into intricate designs.
At the far end of the hall, she crafted a
grand staircase
that led to a raised platform, where she envisioned a throne—her personal command center. But that would come later.
For now, she focused on the details:
The
floor
, made of
polished black stone
, smooth enough to reflect the light from the torches she embedded into the walls.
Giant pillars
, thick as tree trunks, lined the hall, carved with ancient symbols she remembered from her past life.
At the center, she created a
massive stone chandelier
, its structure holding enchanted
crystals
that emitted a soft, bluish-white glow.
The air inside the hall felt
dense, powerful
—as if the mountain itself acknowledged her presence and welcomed her as its master.
The 200 Rooms: A Fortress for Many
She moved next to the
living quarters
, spreading them across multiple levels within the mountain.
The
upper levels
were reserved for potential allies or subordinates she might recruit in the future.
The
lower levels
would remain empty—
for now.
Each room was
identical in size
, measuring about
15 feet by 15 feet
, with walls reinforced by
hardened stone
that could withstand an explosion. She carved
alcoves into the walls
to serve as storage for clothing and weapons, ensuring that each room was functional but efficient.
At the far end of the corridor, she carved a
bathhouse
, complete with underground channels that pulled
fresh water
from a hidden mountain spring. The water flowed into a
large communal bath
, with smaller private bathing areas along the sides.
She didn't need luxury. She needed
efficiency.
And this fortress would provide exactly that.
The Training Grounds: A Warrior’s Crucible
Moving deeper into the mountain, she began work on the
training grounds
.
This area had to be
vast, open, and durable
enough to withstand combat training.
She
carved out a massive chamber
, its walls lined with
stone archways
that supported the structure.
The ground was
reinforced
, ensuring it could endure the weight of sparring warriors and heavy weapon strikes.
She
created stone dummies
, enchanted to
move and react
to attacks, allowing for self-training even when alone.
On the far wall, she carved
weapon racks
directly into the stone, leaving space for swords, daggers, bows, and even polearms.
To test it, she
threw one of her metal cards
at the dummies—its sharp edge sliced straight through the stone, leaving a
clean cut
behind.
Perfect.
The Kitchen: A Banquet Hall for an Army
Even an assassin needed food, and she knew that
one day
, she would have others living here with her.
She
hollowed out a massive chamber
, shaping it into a fully functional
kitchen and dining hall
.
A central fire pit
, surrounded by iron grates for roasting meat.
Large stone counters
, reinforced to handle
butchering, baking, and boiling
.
Built-in storage areas
, where enchanted ice magic would keep food preserved for
months
at a time.
A stone pantry
, large enough to hold
hundreds of pounds of dried goods, grains, and herbs.
She had never been much of a cook, but she could at least appreciate the importance of good food.
The Smithing Area: A Blacksmith’s Dream
She had no intention of relying on outside sources for weapons and armor. She would forge them herself.
She carved
multiple forges
, ensuring there was enough room for
at least five smiths
to work at once.
She created
stone anvils
, their surfaces smooth and
reinforced with enchantments
to absorb heat and impact.
A
ventilation system
—carefully designed tunnels that allowed smoke to
flow out of the mountain
without revealing the forge’s location.
Now, she just needed raw materials.
And she would
find them soon enough.
The Herbalist’s Lab: A Den of Poisons and Potions
A fortress wasn’t just about brute strength. It needed
strategy
—and that included poisons.
She carved out a
small, secluded chamber
, lining the walls with
shelves carved directly into the rock
. These shelves would hold
dried herbs, alchemical ingredients, and deadly toxins
.
In the center, she formed a
long stone table
, perfect for
brewing poisons and antidotes alike
.
A small channel ran along the side, feeding into a basin where she could
wash away any hazardous materials
.
The Throne Room: The Heart of the Fortress
Finally, she reached
the deepest part of the mountain
.
Here, she would create
her true command center.
A
massive circular chamber
, the ceiling arched
nearly 60 feet high
.
The walls were made of
obsidian
, polished until they gleamed like a mirror.
In the center, she
formed her throne
—a chair made of
pure black stone
, its armrests shaped into the heads of two ravens.
Above the throne, she carved a
symbol
into the stone—a
white raven
, its wings spread wide, representing her silent dominance over the shadows.
This was where she would
rule
.
Where she would
plan.
Where she would
strike fear into the world.
Seraphis stood in the center of her throne room, looking around at the fortress she had built with her own hands.
Her home.
Her
kingdom of shadows.
And she was ready to
make the world tremble.
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