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"Phantom Rebirth: The Last White Raven’s Path to the Ultimate Assassin"-Chapter 318: Forging the White Raven’s Legacy

Chapter 318

"Phantom Rebirth: The Last White Raven’s Path to the Ultimate Assassin"-Chapter 318: Forging the White Raven’s Legacy

Seraphis sat within her private study in
Raven Island’s
shipyard, the scent of parchment, ink, and enchanted wood thick in the air. The
Seawraith
had been a monumental success, but now, a new challenge awaited her—crafting
The White Raven
, a ship
worthy of Lysara
, one that embodied
speed, stealth, and relentless firepower
.
She rolled out a massive blank parchment, her
quill poised
over the surface, the ink already infused with
arcane sigils
that would ensure no ordinary person could decipher the blueprints.
With a deep breath, she
envisioned the ship
—not just as a vessel, but as a
force of nature
.
A warship that soared over water like a phantom, striking with the force of a storm before vanishing into the horizon.
And then, she began.
1. The Foundation of the White Raven
Seraphis started with the
hull
, sketching the
elongated frame
—a sleek,
120-foot structure
reinforced with
dark oak
, a wood
tempered through alchemical fire
to be
resistant to impact and flames
.
Every inch of the hull was lined with
engraved ravens in flight
, symbolic of the
ship’s speed and its ability to remain unseen until it struck
. She detailed the
keel’s curvature
, ensuring that it would allow the White Raven to
glide effortlessly over waves, cutting through the water like a dagger.
She annotated the
strengthening runes
—silver glyphs that would
reinforce the frame
without adding extra weight. These sigils would also
channel wind magic into the sails
, making the ship
move faster than any conventional vessel.
2. The Speed-Focused Design
Seraphis turned her attention to the
three towering masts
, each one positioned to maximize the ship’s
maneuverability and propulsion
.
The
black sails
that adorned them weren’t just ordinary cloth—they would be woven from
Nightweaver Silk
, a rare enchanted material that
captured and harnessed wind energy
, allowing the White Raven to
sail even in the stillest of waters.
She sketched the
rigging system
, ensuring that a well-trained crew could
adjust the sails in seconds
, switching between formations optimized for either
maximum acceleration or tight evasive maneuvers.
To further enhance its
stealth
, she integrated a
dark enchantment woven into the ship’s frame
, allowing it to
blend into the mist and shadows on the ocean’s surface.
3. The Arsenal of the White Raven
A warship was nothing without
firepower
, and the White Raven would be
a nightmare for its enemies.
Seraphis carefully drew the
mounted ballistae
positioned along the
sides of the ship
, their long-range
piercing projectiles
capable of tearing through enemy hulls before they could even react.
At the
bow
, she detailed the
catapult launchers
, each designed to hurl
firebombs infused with alchemical sorcery
, setting enemy ships ablaze within moments.
At the
stern
, the ship’s
reinforced ram
served a
dual function
—a
weapon
to pierce through enemy vessels and a
battering force
to break through naval blockades.
4. The Role of the Alchemist
Unlike the
Seawraith
, which relied on traditional magical combatants, the
White Raven would house an alchemist on board
, tasked with the
creation of explosive munitions
.
Seraphis sketched a
small but efficient alchemy lab
beneath the deck, designed to store
volatile mixtures and magical reagents
without risk of detonation.
The alchemist’s arsenal would include:
Arcane Firebombs
– Explosives that could burn even on water.
Frost Vials
– Glass spheres that, when shattered, would freeze enemy sails and hulls.
Smoke Canisters
– Used to obscure visibility during battle or escape.
5. The Hidden Compartments
Seraphis knew that the White Raven wouldn’t just be a
warship
—it would be a
treasure hunter’s vessel
, built for
both combat and covert missions
.
Below the waterline, she designed
hidden compartments
within the hull, invisible to
scanners and magical detection spells
. These compartments could store:
Loot from sunken ships
Artifacts recovered from lost civilizations
Weapons and supplies for long voyages
6. Defensive Measures
No warship could survive without
proper defenses
, and the White Raven was no exception.
Seraphis detailed:
A reinforced hull with self-healing enchantments
, ensuring the ship could withstand
direct hits from enemy ballistae and cannon fire
.
Wind barriers
that could be activated in combat, allowing the ship to
redirect projectiles or even deflect incoming spells.
An emergency submersion function
, enabling the ship to lower itself slightly beneath the waves, reducing its visibility when evading larger fleets.
7. The Captain’s Quarters and Command Bridge
At the very top,
above the main deck
, Seraphis designed
Lysara’s personal quarters
.
Unlike a standard captain’s chamber, this was built for
efficiency and command
, allowing her to oversee the entire ship with ease.
The
command bridge
, situated just outside her quarters, had:
A master steering wheel infused with runic controls
, allowing Lysara to personally dictate the ship’s speed and maneuvering.
Strategic spellcasting stations
, where onboard mages could
enhance the ship’s movement or unleash magical attacks.
Communication relays
, enabling Lysara to issue orders swiftly without yelling across the deck.
8. The Final Touches
With the structure and mechanics finalized, Seraphis sat back, surveying the
intricate blueprints
she had created.
The White Raven wasn’t just a ship—it was a
symbol of freedom, power, and ruthlessness
, a vessel that would
outmaneuver its enemies, strike with devastating precision, and vanish before retaliation could come.
She enchanted the
parchment
, ensuring that only Lysara and those she trusted could
read the intricate details
.
As she
rolled up the finished blueprint
, she smirked.
The
Seawraith
had been
Vance’s legend
.
Now, it was
Lysara’s turn to command the seas.
And soon, the
White Raven
would be
born.

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